Press question mark to learn the rest of the keyboard shortcuts. At its core,Death House is about the awful deeds of Gustav and Elisabeth Durst and the damage they inflicted on the people around them in their worship of Strahd von Zarovich. A lot of good ideas to make the story flow. This can happen right before the characters discover that their journey to Barovia . A sizable treasure for a level 1 party. Not every spooky thing needs to have an explanation. Since I've warned you already about spoilers, I'll state it up front: to avoid the house turning against the PCs, a creature has to die at the sanctum in the basement. Either way Count Strahd is satisfied, since playing with good or evil aligned subjects is entertaining for him all the same. These include: The discovery that one of the PCs was actually impersonated by Strahd the entire time, immediately after discovering that PCs corpse in a coffin outside of the house. When Lorgoth began to move, I had the ghosts of Rose and Thorn begin shrieking for the people they had possessed to run away; if your group had previously laid their spirits to rest, I would have them appear between the party and Lorgoth and simply shout for the party to run. Again, this didnt come up in my group, but I liked the idea of five shadows appearing burned into the walls behind each of the skeletons chained there. Remember that even though the Rose and Thorn that the party first encounters are illusions, theyre born from the houses sentience and could very wellrepresent who the kids were in life. Dungeon master guide and advice with the. Now, railroading isnt a bad thing, especially for a newer group. Or an evil PC could finish off a severely hurt ally. Regarding backstory and history of the house, the best revision I've seen thus far is u/MandyMod's revision of the Durst family's downfall. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'tabletopjoab_com-medrectangle-3','ezslot_19',125,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-medrectangle-3-0');At least in the top 3! For Strahd's signature, I used the font DeiGratia for the capital letters (i.e. However, that feels a little ham-fisted. The main Curse of Strahd module encompasses levels 3-10. The children that the party encounters on the road (Rose and Thorn) are asking for help dealing with whatever entity is inside the house. If the party is reluctant, shine a little bit of gold their way. Not only that, but the key ingredient in Morgantha's addictive pies is children! As they reach the bottom landing they discern a dozen or so voices saying, over and over, "He is the Ancient. When they'll get a good idea of how Barovia works. 15-18. Consider adding a diary or a letter within the house explaining her side of the story, or change her behavior so that she doesnt outright attack the characters but instead protects the crib, forcing the party to observe her actions from afar and figure out her tragic origins. Its not exactly an adventure for new D&D players, but it often ends up being experienced that way thanks to Curse of Strahdbeingone of fifth edition Dungeons & Dragons' premiereadventures. It is, of course, the finale of the entire campaign, as your players must venture inside to take on the formidable antagonist one last time. You want this to be fun, scary, and challenging. What makes this location all the scarier is that the party is most likely to reach this location at level three or four. Its almost as difficult and disturbing as the Old Bonegrinder in the same adventure! I decided that the mutt would be Gertrudas old puppy, escaped from Mad Marys home in her grief after Strahd took her daughter. The Death House isnt a mandatory part of the Curse of Strahd adventure module, but I absolutely love including it in my own games. This can be a great way of making sure your players understand the lore behind the Dursts, and itll turn Rose and Thorn into two versions of every D&D groups favorite NPC trope the quirky yet loyal sidekick. They double back to the one unexplored section of this dungeon level and descend a long stone staircase into darkness. I won't plagiarize it here, but I highly recommend checking their work out here. Well, not entirely anyway. 5 Tips for Running the Death House One-Shot From Curse of Strahd, make thecombat encounter more interesting, Strahd Must Die Tonight! From the moment the party steps into the town, they'll get a great sense that nothing is right here. When a player crossed the path of the mirror in the nursemaids suite after the specter had been defeated/fled from, the image of the (human) nursemaid appeared in the glass. ! How to Play Ravenloft in a Single Night. Not all of them need to be visited, your group might skip some parts of the house or the dungeon. Nursemaids Suite and Storage Room.- The nursemaids specter can be found in either of these locations. Dunno.the Death House is pretty much the perfect setup for CoS. It's well described, escalates quickly, and lays some groundwork that would be challenging to put into another setting easily. Luke also has a board game obsession, plays a bunch of D&D, and makes silly videos on YouTube. Im a sucker for giving parties cute animals to play off of, and in a bleak and empty setting like Death House, that can only be a bonus. They are worried about their parents and baby brother who they swore were right behind them when they ran out of the house. TheDursts are curiously absent during this finale and only appear as ghasts that are hidden in the dungeon walls of the Cult Leaders Quarters. https://www.reddit.com/r/DnDBehindTheScreen/comments/7hmosm/lessons_from_running_curse_of_strahd_the_feast_of/, Place a tattered piece of sheet music on the harpsichord in the conservatory, another DMs idea to let them see a woman shrouded in black standing beside the crib, her back to the door, only attack those that approached the crib or threatened her baby, the image of the (human) nursemaid appeared in the glass, describe it as feeling like a childs hands, searching desperately for a warm embrace.. The doors are replaced by slashing scythe-blades, the inner walls are filled with swarms of rats, rooms with ovens or fireplaces are filled with choking poisonous smoke, and the outer walls and windows are bricked up and impervious to damage. The book says that players retain control but have to take a temporal flaw and role play accordingly (page 217). Theres a third baby in the picture in the fathers arms, Mrs. Durst looks at the baby with scorn. The best was when the team with Scooby, Velma, Shaggy and Fred ended up down stairs and came across a table covered in a Thanksgiving dinner and the turkey was a mimic. Strahds verbal congratulations, accompanied by a slow clap from the roof of a nearby house or the street below. I am actually in the process of setting this up as a one-shot for some of my experienced gamer friends. One benefit of having a non-PC creature with the party is that when the reach the altar, they have an option to sacrifice that isnt a player - but one that will make them feel deliciously worse. You will be sure to terrify your party with this location, especially when they hear that horrible shriek of that feathered fiend and have nowhere to run. Im really loving the halloween content this year! Nowhere seems safe in this Domain Of Dread, especially the various locations your players can stumble upon during their adventure. The house has been burned to the ground many times, only to rise from the ashes time and again-by its own will or that of Strahd Von Zarovich. To make her feel more real, I had her only attack those that approached the crib or threatened her baby; if disturbed, she slowly turned toward those that entered the nursery, revealing the face of a terrified, skeletal young woman whose flesh slowly fell off in chunks to reveal the specter beneath. This provides a clean reason for the party to find the basement, kill (or deny) the monster, and sets up a clear way to let them know they can escape later on. It is a very fun encounter against an enemy who cannot be beaten. If an entire army of Knights could not defeat Strahd, what hope does your party have? 2023 Elven Tower Cartography. All the maps in this website are registered under the Creative Commons License Attribution-NonCommercial CC BY-NC. The descriptions in the adventure are pretty vivid and you might be tempted to gloss over some of them (especially if you havent read ahead in the full Curse of Strahd adventure.). This video discusses the death house dungeon encounter disasters that you want to avoid in the curse of strahd adventure for dungeons & dragons 5e. Each seemed to depict an adventurer of some type. At the very least, lower their hit points a bit. And then level 3 after escaping the house. The PCs have the hallways width to their favor, as its a natural funnel. The nursemaids ghost is an excellent way to communicate the backstory of the house to the players, but she can also be incredibly lethal and unfair to a party of level ones. Create an account to follow your favorite communities and start taking part in conversations. Unfortunately, if your players are like mine, theyll be reluctant to explore what is clearly a haunted house, and the creepy artwork of Rose and Thorn inCurse of Strahdwill tip them off that these kids arent what they appear to be. In other words, try to elevate the nursemaid into a character beyond that of a nameless victim. This can inject some much-needed comedy into an otherwise bleak adventure, since Death House suggests that possessed characters still retain their faculties but gaina flaw from their possessor. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'tabletopjoab_com-banner-1','ezslot_7',126,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-banner-1-0');The Death House is meant for a group of four level 1 characters. 34. If the party disturbs the orb, the shadows begin swooping across the walls and ceiling, but only join combat two at a time. Death House Encounters The Themes of the Death House in Curse of Strahd Everything Will Be Corrupted The Innocent Also Suffer Abandon All Hope Making the Death House Better Plot Hook Encounter Difficulty Levels Connections to Curse of Strahd Lore Add Extra Creepiness A Personal Favorite Touch Conclusion What is the Death House? They were wearing the exact same gear but seemed to not have their faces painted on. Make sure you follow the rest of this Curse of Strahd DM Guide. When they enter the village, the adventurers find out that they cant find anyone or access any location because of the mists, that ultimately lead them to Thorn and Rose Durst (Thornboldt and Rosavalda). When Death House is rejected, it gets mad. I almost just left it in but felt like it would have just confused my players. . PCs can find a Cloak of Protection as treasure, plus a spellbook. Be careful. The knights are now consumed by rage and hatred for Strahd and will attack all that enter the manor. In fact, the more good something is, the more it must be corrupted. But be warned: few who enter are fated to leave. Obsessed with Dungeons & Dragons and a close personal friend of Pocket (an interdimensional teleporting ferret). You can really play on this unease to build up tension within the party, building it up until they are constantly on edge. You can also have Rose and Thorn possess random party members. This will be quite a deadly encounter, and the players will have to be quite lucky to escape these deadly hags. Since then, he's never looked back and loves roleplaying games for the chance to tell the tales that have been swirling in his head since childhood. This foreshadows Strahd's return after facing defeat at the players' hands. Players destroyed the statue of Strahd at Death House. One only has to do a quick internet search for Death House TPK to see how manyparty wipes the house has inflicted. If you have fewer players, its easy enough to remove some of the enemies or lower how much HP each enemy has. (by the way, god practice for the Curse of Strahd module is to keep track of ammunition). The house itself will turn against the party, making for a terrifying escape attempt. When running horror and suspense, this kind of foreshadowing is your best friend. Jeremy Blum (@PixelGrotto) is a journalist, gaming blogger, comic book aficionado, and fan of all forms of storytelling who rolled his first polyhedral dice while living in Hong Kong in 2017. However, there is enough information provided to add your own spins to the Death House. Its possible to have been a good person who now lives a life of fear and misery as a result of another persons evil actions. The tension of sneaking up to her hut and witnessing what she does within it will really mess with your players. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Quality content, cartography, and adventures for fantasy games. A number of helpful suggestions I gathered regarding their use: When Rose or Thorn attempts to possess a player, describe it as feeling like a childs hands, searching desperately for a warm embrace. Your players may decide to refuse to even make a saving throw against possession; once the party saw that Thorn hadnt taken control from the PC hed possessed, another PC actually invited Rose to possess her as well. I'm hosting my second ever session tonight and my party will be heading into the dungeonhave I missed something? Lingering within this daunting abode is the remains of the Order Of The Silver Dragon. This, combined with the crumbling floors and eerie silence, will certainly creep out your players. They will sing to wake up Lorghoth the Decayer, a Shambling Mound hiding in the southernmost alcove. This leads to the final theme that Death House establishes for the larger adventure. Death House rebuilds itself if burned down. Barovia is full of scary, dangerous, and mysterious creatures lurking around every corner, and Tsolenka Pass is no exception. Tabletop Joab is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. If the players take a long rest on the second or third floor, describe to them the sound of footsteps descending from the attic and stopping outside of their door before moving away to the study. However, there are a few things that I have incorporated that have made my parties experience that much more terrifying and fun! Immediately afterward, a grinding noise (the sound of the secret passage) can be heard from the attic. The land is grim and desolate. You can see the tendrils grip on the walls tighten with crushing force. In reality it doesnt matter what or who dies on the altar. Give them your quest hook and get them into Barovia. I will definitely incorporate these ideas next time! If you do this, have the party level up once theyve escaped. One of my PCs assumed that shed accidentally killed him with Shocking Grasp, but thankfully didnt bring it up. The true horror of this location comes from a specific event that can take place if the players are not careful. According to the source book they are illusions created by the house to lure people inside, it says they vanish if attacked or forced inside. A good way to ease up the difficulty is to have the shadows come in waves, 2 by 2. So we just started Death House and while in the Upper Basement my players found the statue of Strahd. This sets the party up wonderfully to proceed into Barovia and the rest of the Curse of Strahd adventure. We ran this as a Halloween one shot a few years ago. Almost parallels Death house. Oooh this is actually really neat, love the little modifiers you added. Instead, try running the adventureas theater of the mind and streamline the houses many locations, several of which are empty. Did you do anything differently? Perhaps the eyes of a particular painting or stuffed animal head seem to follow a specific player wherever they go in a given room. ), The Themes of the Death House in Curse of Strahd. I never thought of that. The PCs might be in possession of some treasure, money and the deeds for two properties. Very useful against some Barovian creatures. The Best Books That EVERY DM NEEDS To Read! They will have no other choice (Hop on the railroad car). The most vital regions are bolded. There is no escape, not without first defeating the seemingly unstoppable vampire Strahd Von Zarovich. Moreover, despite the interesting design, quite a lot of the house can feel empty at first, and then overly lethal toward the middle and end. So, give them vivacious temperaments or accents evocative of your favorite child protagonists in popular media (the Stranger Things kids, anyone?). It helped pull the player into the story a lot more. Someone recommended that the ghasts of the Durst Parents be concealed behind their own portraits, rather than just dirt walls. The Dungeon Levels final encounter is with a Shambling Mound. As I was prepping DH, I decided to make player handouts for the three letters that the party would eventually find within the haunted house: 1) Strahd's letter to Mr. Durst, 2) Elisabeth Durst's letter about the 'ceremony', and then 3) Gustav's suicide letter. Death House is a meat grinder meant to kill low-level players. Upon escaping to the outside, the house appears as if nothing ever happened. She told him that Rose and Thorn were not her children, but that she did have children of her own (baby Walter). 2023 Elven Tower Cartography. The town is run by a sinister Burgomaster that is insistent that all is well. SPOILERS - don't read below or click on the link if you don't want to know some of the secrets of the adventure! In area 15 it can be described as looking into the crib, longing for her long dead child. How to D&D 29.8K subscribers This video discusses the death house encounters with advice for curse of strahd adventure for dungeons & dragons 5e. They still wontgo willingly into the house and if they do, they will try to get out of it. After exiting the house, the mists of Ravenloft recede and will let them explore the Village of Barovia. It was amazing. 8 Real-Life Skills Youll Develop By Playing D&D, 12 Monsters That Will Instantly Kill Characters, 7 Types of D&D Players You Will Have In Your Group, 9 Powerful Tips to Engage Players in Your D&D Game. Would love to revisit Death House some day and not mistakenly murder my friends instantly. Use. Even (especially) the most ambitious of travelers have been crushed into dust by the horrors of this land. Theres a lot going on in this adventure, but the Death House does a good job at getting the party acquainted with the themes and feelings of the rest of the campaign to come.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'tabletopjoab_com-mobile-leaderboard-1','ezslot_25',146,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-mobile-leaderboard-1-0'); I cant say that its perfect for every group. Tsolenka Pass consists of a bridge looming over the Luna River and a guard tower. As written, the nursemaid is not only a lethal character who could potentially destroy a 1st- or 2nd-level adventurer with fewhit points with her Life Drain ability, but shes also a horror trope the cast aside, wronged woman who returns as a vengeful ghost. Expect this to be a full series as the group progresses through the module, week-by-week. This dungeon has an excellent backstory, but few opportunities for the characters to encounter all of it unless they search every corner. Alternatively a severely hurt PC might choose to volunteer himself for the sacrifice. RELATED: Dungeons & Dragons: Ideas For Running A One-Shot. I'm always a little disappointed that one of the family members isn't named Frederick. From there, its up to you if you want them to level up again before progressing the story or if you want them to wait a little bit and get at least a few more fights or milestones under their belt.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'tabletopjoab_com-leader-2','ezslot_22',137,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-leader-2-0'); Pay special attention to describing the various things that the party can find and interact with. Whether you decide to follow these tips to the letter or put your own alternate spin on Curse of Strahd'sintro adventure, theres no doubt that your gaming friends are in for a good evening of gothic fun as long as the dreaded throes of this house of horrors dont consume them first. The GUIDE index for Curse of Strahd and other related articles can be found here ! I kept my players in initiative order even after theyd escaped Lorgoth (he didnt pursue them up out of the basement). If the PCs comply and a living being is killed off on the altar, the house is appeased and they will be able to leave peacefully and level up. This also triggered the wonderful One Must Die encounter. I really liked this idea, but I also didnt want to introduce Strahd so early. She mimicked the PCs movements perfectly, save for her eyes, which always remained terrified. They cannot be used commercially. Both DeiGratia and Abuget can be downloaded over at www.dafont.com. I find this last bit of information a potential let down for the settings tone. joining the sa forums will remove this big ad, the annoying underlined ads, and stupid interstitial ads!! my article on running horror in your own D&D 5e games! They become caught in the mists and can't travel to the afterlife. Give the party a chance to rest and level up (if they started at level 1) before they work their way to the Dungeon Level.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[250,250],'tabletopjoab_com-leader-1','ezslot_12',135,'0','0'])};__ez_fad_position('div-gpt-ad-tabletopjoab_com-leader-1-0'); In the Dungeon Level, the party will encounter a Grick and several undead. Posted by Joab | Sep 11, 2021 | For Dungeon Masters | 9. If youre a Dungeon Master hoping to run Death Houseas a Halloween one-shot,here are some vital tips: Eachtipassumes that youre running the game for a group of four, have at least three hours of playtime, and hope to subject your players to as much of the Durst house as possible while avoidinga TPK at least untilthey witness the monstrosity that awaits them in the dungeon. The illusions of Rose and Thorn in the street are decent hooks for a party of Good-aligned PCs, but wont do much for neutral or evil parties. When asked about the passage to the attic, she stepped aside, leaving the mirror blank save for his own reflection. Shadowrun: Astral Ways (Sixth World Setting Book), Star Trek Adventures MISSION PDF 022 Eight Layers Deep, BattleTech: Recognition Guide: ilClan Vol. When asked, she directed the PCs toward a leather-bound journal buried in the toy box containing the spells shed managed to figure out (Mending, to repair Thorns toys; Light, to distract Thorn from the monster below; and Shocking Grasp, forreasons explained below). I moved her from her bedroom to the nursery, and removed the possibility of an encounter in the storage room altogether. Death House could even be played as a thrilling horror one-shot adventure. Far from the villages and towns of the valley, there is not much safety around this location. You can start with Mad Marys encounter (page 44). Den of Wolves.- There are two cabinets that can be lock picked, one of them contains a heavy crossbow, a light crossbow and 20 bolts. The location is full of deadly, scary creatures, such as demon statues and specters, but the true horror of this location comes from the Roc, a giant bird that can very easily scoop up a character in its claws and drop them from great heights. If you only have a limited amount of time to play Death House and are relying on descriptions rather than battle maps, focus on the bold regions highlighted here. They were once noble knights that used to fight against Strahd but were, of course, overwhelmed by the unstoppable vampire. The art style is fantastic, but the kids are possibly the creepiest thing in the book. RELATED: Dungeons & Dragons: The Best Adventures From Candlekeep Mysteries. Its the Durst Mansion or, if the kids are talking, our home. Nobodys going to eagerly go rushing into something called the Death House. To get around this problem, turn Rose and Thorn into NPCs with big personalities that your players will want to help. 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